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What to Expect
Drive, Chip and Putt is open to boys and girls ages 7-15. Boys and girls will compete in separate divisions in four age categories: 7-9 years old; 10-11 years old; 12-13 years old; and 14-15 years old.
Competition Overview
- Each participant will compete in all three skills (Drive, Chip and Putt).
- Participants will attempt three shots per skill, for a total of nine shots. Participants accumulate points per shot in all three skills.
- The champion in each individual skill competition will be determined by the participant with the most points accumulated in that particular skill.
- The overall champion in each age category will be determined by the participant with the most points accumulated between all three skills.
Drive Skill
- Each participant will attempt three drives from the same teeing area.
- All drives will be played to a 40-yard wide grid and the ball must come to rest in the grid to score points.
Chip Skill
- Each participant will attempt three chips from the same location approximately 10-15 yards from the hole.
- All chips will be measured and scored from the center of the hole with lines clearly marking the scoring rings.
Putt Skill
- Each participant will attempt three total putts, with one attempt from each of the following distances: 6’, 15’ and 30’.
- All putts will be measured and scored from the center of the hole with lines clearly marking the scoring rings.
Awards
- Prizes will be awarded to individual skill champions as well as overall champions for boys and girls in each age category.
Tee Times and Additional Information
- Tee times and any additional information needed for the qualifier will be shared via email communication after the close of registration.
Highland Springs
Wednesday, July 6
Upon arrival at Highland Springs, head towards the clubhouse. Registration, driving, chipping, putting, and awards will all be located in the areas indicated. (see map below).
- Participants need to check-in at the registration table upon arrival– first thing. You will receive your scorecard and additional information on the competition.
- You will be given a short amount of time (10 minutes) to warm up on the driving range before you are expected to be at the Driving Station prior to your tee time.
- The rotation schedule will be drive, chip, then putt.
- Balls will be on the driving range for warm-up. Please remember this is a warm-up session, not a practice session. There will also be space on the chipping/putting greens to warm up as well.
- Participants are not to practice in contest areas. They will be roped off. You may use your own balls and clubs, or some will be provided for you. Retrieval of the golf balls used for the driving contest is not guaranteed.
To recap, please, upon arrival, check-in, then head towards the practice facility. Warm-up and then be at the Driving Station area prior to your tee time.
You will hit 3 drives, 3 chips, and 3 putts. See competition details and rules by
clicking here. Awards will be provided once everyone in a division has finished. You are also encouraged to see results at
www.Drivechipandputt.com. The top 2 in each division will advance on to sub-regional play on August 7 at Blue Top Ridge in Riverside, Iowa.
Food and beverages will be available for purchase. Spectators are welcome; please be mindful of social distancing guidelines. Below is a map of the contest area to assist you. Please call or email with any questions. See you Wednesday, July 6, and Good Luck!
Rules
The Drive, Chip and Putt Executive Committee, its agents and subordinate organizers, reserve the right to make rulings and recommendations regarding the Drive, Chip and Putt competition.
Click here to view the Rules and Regulations in their entirety.
General Overview
- Drive, Chip and Putt is open to boys and girls ages 7-15. Boys and girls compete in separate divisions in four age categories: 7-9 years old; 10-11 years old; 12-13 years old; and 14-15 years old.
- Participants will be grouped based on their age as of the National Finals. Participants must be at least 7 years of age, and may not be older than 15 years of age, on the date of the National Finals.
- All participants will be expected to show proof of eligibility should they advance to Regional Qualifying. Failure to provide a birth certificate or proper form of eligibility verification at the appropriate time will result in that participant being ineligible to compete.
- Participants may register to compete in only one local qualifier. Competing in more than one local qualifier will result in the automatic disqualification of that participant.
- All participants must conform to the USGA Rules of Amateur Status. Participation in Drive, Chip and Putt will in no way affect a participant's amateur status.
- The participant's clubs and golf balls must conform with the requirements set forth in the Rules of Golf.
- CODE OF CONDUCT: All participants and spectators are requested to display traditional customs of etiquette, proper attire, decorum and behavior, and to obey all policies, signs and verbal instructions of persons administering the competition. Abuse of the golf course or host facility, verbal or physical abuse, threatening or disrespecting a participant, spectator, volunteer, section staff, or other persons conducting, participating in, hosting, or attending a Drive, Chip and Putt event, or interfering in any way, may result in removal from the host facility, and/or disqualification from current or future events.
- Advice from outside parties is strictly prohibited while a participant is competing; i.e. during each respective skill, from the time a participant is called to their starting time, and/or it is their, or their starting time group's turn to play, through the completion of that skill.
Scoring and Competing
- Each participant will compete in all three skills (Drive, Chip and Putt).
- Participants will attempt three shots per skill, for a total of nine shots.
- Participants will accumulate points in each skill (maximum of 75 points per skill). The participant with the highest number of points in an individual skill will be declared the winner of the skill in his or her age category. The participant with the highest point total in all three skills combined (maximum of 225 points) will be declared the overall champion of his or her age category.
- Ties in the individual skills will be broken by first comparing the point values for each participant's third attempt in the skill, then the second attempt and finally the first attempt, if necessary. If the participants are still tied, they will share the appropriate place.
- At local and subregional qualifying, ties in the overall competition will be broken by first comparing the cumulative point total of all three putt attempts. If the cumulative putt point total is the same, compare the point values for each participant's third putt attempt, then second putt attempt and finally the first putt attempt, if necessary. If the tie is still not broken, repeat the same process by using the chip skill next, and finally the drive skill, if necessary. If the participants are still tied, they will share the appropriate place.
- At regional qualifying, in the case of a tie in the overall score, a single putt at the 15' distance will determine the player advancing to the National Finals. If necessary, repeat the process until the tie is broken. The same points system will be used, and the order of play will be determined by a random draw. (A ball coming to rest on a scoring line will be scored in the higher of the two point rings).
- From each local qualifier, up to three participants in each age/gender group move on to the subregional event. From each subregional qualifier, the top two participants in each age/gender group qualify to move on to the regional event. At each regional qualifier, one participant in each age/gender group will qualify for the Drive, Chip and Putt National Finals at Augusta National Golf Club.
Participants should recognize that their pace of play affects others and they should play promptly. The Rules of Golf recommend a player should make a stroke in no more than 40 seconds (and usually in less time) after the player is able to play without interference or distraction. Based on this, the committee administering qualifiers may, at their discretion, encourage prompt pace of play in situations where a participant’s pace of play is negatively affecting the competition. The procedure should be as follows: If the committee determines a player’s pace of play is negatively affecting the competition, they may A) warn the player while also noting that an additional breach will result in zero points (or the lowest score possible) for that shot, and for each additional breach, they may B) notify the player that their pace of play has resulted in zero points (or the lowest score possible) for that successive shot.
The Drive, Chip and Putt Executive Committee reserves the right to adjust the total number of participants that advance per qualifying site.
Rules Decisions
- In coordination with the Drive, Chip and Putt Executive Committee, all on-site decisions made by the host PGA Section staff and PGA Professionals administering local, subregional and regional qualifiers are considered final.
Drive Skill Overview
- 40-yard wide grid - all shots must come to rest in the grid to score points.
- Flags, lines, ropes or signs indicate boundaries on both sides of the grid.
- A ball coming to rest on a boundary lines is considered in bounds.
- A ball coming to rest on a scoring line will be scored in the longer of the two scoring grids.
- In the event of a tie, the participant's third drive will serve as the tiebreaker (followed by the second drive and then first drive, if necessary). If a tie still exists, the participants share the appropriate place.
Drive Skill Point System
Points | Distance | Points | Distance |
1 | 25 yards or less | 14 | 190-200 yards |
2 | 25-50 yards | 15 | 200-210 yards |
3 | 50-75 yard | 16 | 210-220 yards |
4 | 75-100 yards | 17 | 220-230 yards |
5 | 100-110 yards | 18 | 230-240 yards |
6 | 110-120 yards | 19 | 240-250 yards |
7 | 120-130 yards | 20 | 250-260 yards |
8 | 130-140 yards | 21 | 260-270 yards |
9 | 140-150 yards | 22 | 270-280 yards |
10 | 150-160 yards | 23 | 280-290 yards |
11 | 160-170 yards | 24 | 290-300 yards |
12 | 170-180 yards | 25 | 300+ yards |
13 | 180-190 yards |
Chip Skill Overview
- Each participant will attempt three chips at the scoring hole. All chips will be measured from the center of the hole using clearly marked scoring rings.
- A ball coming to rest on a scoring line will be awarded the higher point value.
- In the event of a tie, the participant's third chip will serve as a tiebreaker (followed by the second chip and then first chip, if necessary). If a tie still exists, the participants share the appropriate place.
- Use of a putter is not allowed in the chip skill. Participants may only use a lofted iron or wood club for this skill. A "chipper" club is considered an approved club for the chip skill.
- Use of a tee in the chip skill is prohibited.
Chip Skill Point System
Points | Distance |
1 | A ball finishing more than 10' from the hole |
2 | A ball finishing 8' – 10' from the hole |
5 | A ball finishing 6' – 8' from the hole |
10 | A ball finishing 4' – 6' from the hole |
15 | A ball finishing 2' – 4' from the hole |
20 | A ball finishing 2' or nearer to the hole |
25 | Ball Holed |
Putt Skill Overview
- Each participant will attempt one putt from each distance (6', 15' and 30'). Putts will be measured from the center of the hole using clearly marked scoring rings.
- A ball coming to rest on a scoring line will be awarded the higher point value.
- In the event of a tie, the participant's third putt will serve as a tiebreaker (followed by the second putt and then first putt, if necessary). If a tie still exists, the participants share the appropriate place.
Putt Skill Point System
Points | Distance |
1 | A ball finishing more than 5' from the hole |
2 | A ball finishing 4' – 5' from the hole |
5 | A ball finishing 3' – 4' from the hole |
10 | A ball finishing 2' – 3' from the hole |
15 | A ball finishing 1' – 2' from the hole |
20 | A ball finishing 1' or nearer to the hole |
25 | Ball Holed |